Desolation of Smaug trailers (SPOILERS)
I had no trouble with the HFR with regards to speeding up, I just didn't like the hyper-reality of the 48 fps, particularly combined with the 3D. I'd like to see 24 fps HFR just to be able to compare, but I really dislike the feeling of being "on stage," which I know is just a personal, subjective reaction...I simply prefer (because I'm used to it, I guess) being on the outside, viewing a story through a lens. That way the mystery and sense of believability is kind of preserved for me, I suppose. In other words, because I know that the story is played by actors, if I am there with them it breaks some kind of barrier for me. Obviously I appreciate that others' mileage may vary...<shrugs>
Last edited by Elentári on Tue Dec 03, 2013 12:34 pm, edited 1 time in total.
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Sorry. I thought that by "every possible way" you meant more than just the technical.
In that context, I suppose you're right. More frames = technically superior, in a narrow sense.
But what about technical considerations of how an increased frame rate interacts with other aspects of a camera (lens size, shutter speed, etc), and other technical aspects of film-making?
In that context, I suppose you're right. More frames = technically superior, in a narrow sense.
But what about technical considerations of how an increased frame rate interacts with other aspects of a camera (lens size, shutter speed, etc), and other technical aspects of film-making?
I've yet to see any explanation that there is any negative effect, other than the perception of some who feel it vaguely "looks wrong". Technically, it is in every way superior. More frames, higher bitrate, more detail. The only possible negative I can see is that perhaps filmmakers haven't yet learned the palette, and are still making movies with a 24FPS sensibility.
The Vinyamars on Stage! This time at Bag End
That's a contradiction in terms. HFR means 48 FPS. (Or at least higher than 24.)I'd like to see 24 fps HFR just to be able to compare...
As I said earlier, more frames should make a clearly better picture just like more pixels do. Yet for whatever reason, extra frames don't just add more detail like pixels do, they also change the look of the picture in a really fundamental way. That's going to leave room for subjective preference even if it makes no logical sense.
I wanna love somebody but I don't know how
I wanna throw my body in the river and drown
-The Decemberists
I wanna throw my body in the river and drown
-The Decemberists
This made me think of a possible explanation that I think could be at the root of this for some people, including myself. I think there may be an effect where it looks so real that it looks like they're literally in front of you - like they're actually in the same room you're in. But wait! - my brain says - how can Bilbo be in the same room as me and in Middle Earth at the same time - COGNITIVE DISSONANCE ALERT!! I think this makes a lot of sense from a brain-image-processing POV. Obviously I am not saying this is happening consciously but it may be the brain having a hard time reconciling "it's really in front of me" and "it's not really in front of me" and just concluding "this is wrong".I really dislike the feeling of being "on stage," which I know is just a personal, subjective reaction...I simply prefer (because I'm used to it, I guess) being on the outside, viewing a story through a lens.
In that way, it could be something like the uncanny valley effect - something fake that starts approaching reality too closely and suddenly your brain rejects what it's seeing:
I wanna love somebody but I don't know how
I wanna throw my body in the river and drown
-The Decemberists
I wanna throw my body in the river and drown
-The Decemberists
Oops! I meant 2D HFR, of course, but I think most of you realized that!yovargas wrote:That's a contradiction in terms. HFR means 48 FPS. (Or at least higher than 24.)I'd like to see 24 fps HFR just to be able to compare...
There is magic in long-distance friendships. They let you relate to other human beings in a way that goes beyond being physically together and is often more profound.
~Diana Cortes
~Diana Cortes
You could be onto something there!yovargas wrote:This made me think of a possible explanation that I think could be at the root of this for some people, including myself. I think there may be an effect where it looks so real that it looks like they're literally in front of you - like they're actually in the same room you're in. But wait! - my brain says - how can Bilbo be in the same room as me and in Middle Earth at the same time - COGNITIVE DISSONANCE ALERT!! I think this makes a lot of sense from a brain-image-processing POV. Obviously I am not saying this is happening consciously but it may be the brain having a hard time reconciling "it's really in front of me" and "it's not really in front of me" and just concluding "this is wrong".I really dislike the feeling of being "on stage," which I know is just a personal, subjective reaction...I simply prefer (because I'm used to it, I guess) being on the outside, viewing a story through a lens.
In that way, it could be something like the uncanny valley effect - something fake that starts approaching reality too closely and suddenly your brain rejects what it's seeing:
Another way of looking at it is like with a large-scale theatrical production, it's meant to be viewed at a distance, because of the exaggerated make-up necessary, and the stage-effects...whereas film is a far more intimate medium to begin with, and 3D HFR takes it a step further. As I said before, I particularly disliked the 3D effect because of the exaggerated depth of field...to me, it made a scene look more like a theatrical production because of that effect, with the different layers of field, such as trees and bushes going into the distances, which almost gave the impression of flats in the wings!
There is magic in long-distance friendships. They let you relate to other human beings in a way that goes beyond being physically together and is often more profound.
~Diana Cortes
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It seems likely on the surface, but (a) why are Brits, reared on high(er) frame rate video, more or less immune to it? and (b) why do people complain specifically that it looks too fast? There is a clear uncanny chasm effect with no-quite-good-enough CG characters (Polar Express), and when that happens, people complain that they look creepy or unreal.
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Um, they eat and enjoy marmite. Case closed.Dave_LF wrote:It seems likely on the surface, but (a) why are Brits, reared on high(er) frame rate video, more or less immune to it? and (b) why do people complain specifically that it looks too fast? There is a clear uncanny chasm effect with no-quite-good-enough CG characters (Polar Express), and when that happens, people complain that they look creepy or unreal.
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Don't remember if this one was posted yet or not:
https://www.youtube.com/watch?v=4VQ6wkvDdyY#t=52
https://www.youtube.com/watch?v=4VQ6wkvDdyY#t=52
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Looks more tangible than PJ's version.Dave_LF wrote:Don't remember if this one was posted yet or not:
https://www.youtube.com/watch?v=4VQ6wkvDdyY#t=52
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Two new TV spots:
http://www.youtube.com/watch?v=EiOZajpl ... e=youtu.be
and
https://www.facebook.com/photo.php?v=60 ... =2&theater
http://www.youtube.com/watch?v=EiOZajpl ... e=youtu.be
and
https://www.facebook.com/photo.php?v=60 ... =2&theater
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Looks good.
One advantage I have is that I don't hate Azog as much as a lot of Tolkien fans do. I may not like the way he is shoehorned into the story, but I like his design so much that I am generally willing to forgive hammy scenes he appears in.
That shot of him in Dol Guldur, for example, looks great.
One advantage I have is that I don't hate Azog as much as a lot of Tolkien fans do. I may not like the way he is shoehorned into the story, but I like his design so much that I am generally willing to forgive hammy scenes he appears in.
That shot of him in Dol Guldur, for example, looks great.