The New Yorker has a long article/interview with Guillermo del Toro that includes some discussion of his ideas for the Hobbit films, and all I can say is that I am relieved that he is no longer on the project. A few quotes:
Show The Monster - Guillermo del Toro’s quest to get amazing creatures onscreenHe told me that each of his notebooks was “an art project in itself.” He’d bought seven leather-bound journals at an antiquarian bookstore in Venice. I opened up his current notebook, which included sketches for “The Hobbit,” while he put on a plastic bib bearing the inscription “I ♥ RIBS.” Ink drawings of creatures were surrounded by text that jumped between Spanish and English: captions, musings, story ideas. The first drawing I saw was titled “Peces Sin Ojos”—“Fish Without Eyes.” Del Toro writes with a fountain pen, and lately he has used a Montblanc ink the color of blood. The over-all effect is that of a Leonardo codex.
I paused at what looked like an image of a double-bitted medieval hatchet. “That’s Smaug,” del Toro said. It was an overhead view: “See, he’s like a flying axe.” Del Toro thinks that monsters should appear transformed when viewed from a fresh angle, lest the audience lose a sense of awe. Defining silhouettes is the first step in good monster design, he said. “Then you start playing with movement. The next element of design is color. And then finally—finally—comes detail. A lot of people go the other way, and just pile up a lot of detail.”
I turned to a lateral image of the dragon. Smaug’s body, as del Toro had imagined it, was unusually long and thin. The bones of its wings were articulated on the dorsal side, giving the creature a slithery softness across its belly. “It’s a little bit more like a snake,” he said. I thought of his big Russian painting. Del Toro had written that the beast would alight “like a water bird.”
Smaug’s front legs looked disproportionately small, like those of a T. rex. This would allow the dragon to assume a different aspect in closeup: the camera could capture “hand” gestures and facial expressions in one tight frame, avoiding the quivery distractions of wings and tail. (Smaug is a voluble, manipulative dragon; Tolkien describes him as having “an overwhelming personality.”) Smaug’s eyes, del Toro added, were “going to be sculpturally very hidden.” This would create a sense of drama when the thieving Bilbo stirs the beast from slumber.
Del Toro wanted to be creative with the wing placement. “Dragon design can be broken into essentially two species,” he explained at one point. Most had wings attached to the forelimbs. “The only other variation is the anatomically incorrect variation of the six-appendage creature”—four legs, like a horse, with two additional winged arms. “But there’s no large creature on earth that has six appendages!” He had become frustrated while sketching dragons that followed these schemes. The journal had a discarded prototype. “Now, that’s a dragon you’ve seen before,” he said. “I just added these samurai legs. That doesn’t work for me.”
Del Toro’s production design for “The Hobbit” seemed similarly intent on avoiding things that viewers had seen before. Whereas Jackson’s compositions had been framed by the azure New Zealand sky, del Toro planned to employ digital “sky replacement,” for a more “painterly effect.” Sometimes, instead of shooting in an actual forest, he wanted to shoot amid artificial trees that mimicked the “drawings in Tolkien’s book.” In his journal, I spied many creatures with no precedent in Tolkien, such as an armor-plated troll that curls into a ball of metal plates. Del Toro said that it would be boring to make a slavish adaptation. “Hellboy,” he noted, was based on a popular comic-book series, but he had liberally changed the story line, and the demon had become an emotionally clumsy nerd. “I am Hellboy,” he said.
Even the major characters of “The Hobbit” bore del Toro’s watermark. In one sketch, the dwarf Thorin, depicted in battle, wore a surreal helmet that appeared to be sprouting antlers. “They’re thorns—his name is Thorin, after all,” he said. The flourish reminded me of a similar arboreal creature in “Hellboy II,” which was slightly worrying. That film is so overpopulated with monsters that it begins to feel like a Halloween party overrun by crashers. Midway through the film, del Toro stages a delightful but extraneous action sequence in a creature-clogged “troll market” hidden beneath the Brooklyn Bridge. The scene comes across as del Toro’s bid to supplant the famous Cantina scene in “Star Wars.”
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He was adamant that he had left “The Hobbit” of his own accord, but his language seemed careful. “The visual aspect was under my control,” he said. “There was no interference with that creation.” In collaboration with Jackson and two screenwriters, del Toro had completed drafts for Parts 1 and 2. But final revisions were still to come, and he noted that any “strong disagreements” between him and Jackson would have occurred when they debated which scenes to film and which to cut—“You know, ‘I want to keep this.’ ‘I want to keep that.’ ” But, he said, he had quit “before that impasse.” I asked him if there had been creative tension. At Weta, he said, the production delay had made everyone anxious, and he “could not distinguish between a real tension and an artificial tension.”
He admitted that there had been discomfort over his design of Smaug. “I know this was not something that was popular,” he said. He said that he had come up with several audacious innovations—“Eight hundred years of designing dragons, going back to China, and no one has done it!”—but added that he couldn’t discuss them, because the design was not his intellectual property. “I have never operated with that much secrecy,” he said of his time at Weta.
I sure GdT is a very talented filmmaker, but I would hate to see someone take those kind of liberties with Tolkien's work. Jackson, at least, can be relied upon to make things look reasonably consistent with what Tolkien wrote. There is no way that I would enjoy an adaptation of the Hobbit that included an armor plated troll that curls into a ball of metal plates. Or anything like that. Ugh!